PRISM

Orbital Scout Pilot


NEXIE

Voyager Pathfinder


AZION

Frontier Protector


Recon • Guard • Blitz

"We are the RGB an elite Protogen unit forged from resilience and a vision of unity. As skilled explorers and defenders, we venture across celestial realms on high-stakes missions that test our abilities, courage, and loyalty to our kind."


Resilience • Guidance • Balance

"Together, we strive not only to safeguard Protogens but to bridge the divide between us and our creators, the Primogenitors. With each mission, we challenge threats and uncover hidden knowledge, working toward a future where Protogens and Primogenitors can coexist in peace. Driven by purpose and innovation, we face the unknown with a vision of freedom and mutual respect, honoring our kin and building a path toward harmony across the stars."


CHARACTER REFERENCE SHEETS

Please do not copy or trace our character designs.

RGB PROTOGENS

RGB Protogens Refsheets Preview

Tap the image above to visit the character's page.

MAIN FURSONAS

RGB Main Fursonas Refsheets Preview

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RGB PROTOGENS REFERENCE SHEET

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Recon • Guard • Blitz

"We are the RGB an elite Protogen unit forged from resilience and a vision of unity. As skilled explorers and defenders, we venture across celestial realms on high-stakes missions that test our abilities, courage, and loyalty to our kind."


Resilience • Guidance • Balance

"Together, we strive not only to safeguard Protogens but to bridge the divide between us and our creators, the Primogenitors. With each mission, we challenge threats and uncover hidden knowledge, working toward a future where Protogens and Primogenitors can coexist in peace. Driven by purpose and innovation, we face the unknown with a vision of freedom and mutual respect, honoring our kin and building a path toward harmony across the stars."

WARNNIG: Our character stories contain dark themes and violence; please be advised.

Our characters and stories heavily involve the Zenith's Outer Reach universe and the Protogen species by COOLKOINU.
The stories are our own and are not officially canonical, though we try to keep them as close as possible to the main universe.

Please do not copy or trace our character designs.

Characters & Reference sheets by
DUDE_VERSEFOXIXUSARTTHANSHUHAI

All graphics are made and the website is managed by THANSHUHAI
Arcai icons by TRAPICHEEMERALD from ZOR

Stories Written by THANSHUHAI
Collaboration with DUDE_VERSE & FOXIXUSART


DUDE_VERSE

REFSHEET VERSION: 2024.11.22
LORE VERSION: 2024.11.12
WEBPAGE VERSION: 2024.11.23

PRISM is an official Rare Protogen in the ZOR (Zenith's Outer Reach) universe, obtained via RARE MYO (RARE Make Your Own) during a ZOR banner-making community event in October 2021.You can find the character listed in the official
RARE Protogen Masterlist.

PRISM is a thoughtful and introspective Protogen, driven by a quiet curiosity and a deep need to understand himself and the world. Though he keeps his emotions guarded, his strength and determination are clear in everything he does. A subtle stutter marks his speech, a reminder of his journey and a part of his identity he has come to accept. PRISM finds peace in music, using it to ground himself and reflect. He also expresses himself through creativity, an outlet through which he explores his inner world, offering resilience to himself and others as he seeks peace.

Color reference

PARTRGBHEX
Fur 1 32, 32, 32#202020
Fur 2 250, 250, 250#FAFAFA
Visor 24, 24, 24#181818
Light 255, 255, 255#FF3200
Armor 1 250, 250, 250#FAFAFA
Armor 2 180, 180, 180#B4B4B4
Armor 3 120, 120, 120#7A7A7A
  

CHARACTER OVERVIEW

PRISM RGB
PRISMCHARACTER PROFILE
Name:PRISM
/ˈprɪzəm/ (PRIZ-um)
Original
Designation:
Unit 508 - S.A.P.O.E.
(Secret Arcai Protogen
Overdose Experiment)
Species:Protogen
Classification:Rare


PHYSICAL TRAITS
Organic Traits:Mammalian & Reptilian
Nanite Glow:Red / Magenta
Height:157 cm
Overall Build:Lean & Agile
Armor Type:Recon


ORIGIN
Origin Location:Esmire 4 - Moon E1
Origin Faction:Rogue
Origin Purpose:Primogenitor Weapon


ALLEGIANCE
Affiliated Faction:Syantika
Faction Branch:Outreach Expeditionary Force
Title:Orbital Scout Pilot
Integrated
Team:
RGB (Recon, Guard, Blitz)
Elite Task Force


TRAITS
Core Traits: Analytical, Insightful, Adap-
table, Resilient, Calculated.
Social Traits: Smoll, Very shy, Stuttery,
Curious.
Restart syndrome.
Likes: Creamy warm consumables,
Space, Loves music.
Dislikes: Trypophobia, Loud noises.


SPECIALIZATION
Arcai Practice: Healing & Technopathy
Combat Role:
Reconnaissance and
Support Specialist
Expertise: Piloting & Overcharging
Equipment
Combat Style: ⚔︎Precision Ranged Attacks
Preferred Range: 𖦏Long Range — Mid Range


Unique & Protogen Traits:


Specialization, Arcai Practice & Skills:

NOTES: PRISM is agile and adaptable, wielding Arcai-charged strikes, a capable pilot, and skilled in rapid repairs and temporary healing. He needs extra Arcai batteries to maintain his power boosts.

▼ CHARACTER BREADKOWN BELOW ▼


FOXIXUSART

REFSHEET VERSION: 2024.11.22
LORE VERSION: 2024.11.17
WEBPAGE VERSION: 2024.11.27

NEXIE is a "canonically designed" Uncommon Protogen in the ZOR (Zenith Outer Reach) universe.

NEXIE is a gentle yet resilient Protogen, whose compassionate nature belies a turbulent past that leaves his mood unpredictable. His fragmented self and scars from his experiences drive him to seek comfort in crafting and innovation, focusing his energy on constructive pursuits. Calming music provides peace, quieting the echoes within him. Though soft-spoken, NEXIE is deeply committed to connecting with others and helping those in need. His technical skills are exceptional, offering guidance and making a lasting impact on those around him.

Color reference

PARTRGBHEX
Fur 1 250, 250, 250#FAFAFA
Fur 2 100, 90, 120#6E5A78
Visor 24, 24, 24#181818
Light 1 50, 255, 50#32FA32
Light 2 255, 240, 255#FFF000
Armor 1 175, 175, 175#AFAFAF
Armor 2 110, 110, 110#6E6E6E
Armor 3 60, 60, 60#3C3C3C

CHARACTER OVERVIEW

PRISM RGB
NEXIECHARACTER PROFILE
Name:NEXIE
/ˈnɛk.si/ (NEK-see)
Original
Designation:
NEX-13-4
(Next-Gen Integration
Experiment)
Species:Protogen
Classification:Uncommon


PHYSICAL TRAITS
Organic Traits:Reptilian
Nanite Glow:Green / Yellow
Height:163 cm
Overall Build:Streamlined & Nimble
Armor Type:Tactical


ORIGIN
Origin Location:Esmire 4 - Moon E1
Origin Faction:Syantika
Origin Purpose:Integration Experiment


ALLEGIANCE
Affiliated Faction:Syantika
Faction Branch:Stellar Pioneers Corps
Title:Voyager Pathfinder
Integrated
Team:
RGB (Recon, Guard, Blitz)
Elite Task Force


TRAITS
Core Traits: Intuitive, Supportive, Strategic,
Vigilant, Inventive.
Social Traits: Glowing, Shy, Heart-warming,
Sweet.
Has mood issues.
Likes: Sweet consumables, Tinkering,
Tech, Calm music.
Dislikes: Obnoxious sounds.


SPECIALIZATION
Arcai Practice: Illusions & Technopathy
Combat Role:
Technician and Saboteur
Expertise: Cyber Intrusion, Drones, & Blade
Combat Style: ⚔︎Hit-and-Run Tactics
Preferred Range: 𖦏Mid Range — Close Range


Unique & Protogen Traits:


Specialization, Arcai Practice & Skills:

NOTES: NEXIE is quite radioactive, glows in the dark, skilled in hacking and deception, uses illusions to evade foes, and controls technology with Technopathy. Resistant to EMPs but not immune.

▼ CHARACTER BREADKOWN BELOW ▼


THANSHUHAI

REFSHEET VERSION: 2024.11.22
LORE VERSION: 2024.11.12
WEBPAGE VERSION: 2024.11.27

▼ ADDITIONAL REFSHEET PAGES BELOW ▼

AZION is an official Rare Protogen in the ZOR (Zenith's Outer Reach) universe, obtained via RARE MYO (RARE Make Your Own) bi-yearly raffle event in September 2023.You can find the character listed in the official
RARE Protogen Masterlist.

AZION is a focused and disciplined Protogen, driven by a need for redemption and purpose. Once a fierce combat drone for the Nehixim, he now dedicates his strength, will, and prowess to protecting his allies and fighting for freedom for all Protogens. AZION’s quest for exploration is rooted in self-discovery, constantly testing his abilities. Fiercely loyal and determined, he sometimes risks recklessness, pushing himself to the brink to ensure the safety of his comrades. His balance of strength and control makes him a steadfast protector and an invaluable force in their shared journey.

Color reference

PARTRGBHEX
Fur 1 32, 32, 32#202020
Fur 2 250, 250, 250#FAFAFA
Visor 24, 24, 24#181818
Light 1 0, 150, 255#0096FF
Light 2 0, 225, 255#00E1FF
Armor 1 250, 250, 250#FAFAFA
Armor 2 100, 100, 100#646464
Armor 3 32, 32, 32#202020

CHARACTER OVERVIEW

PRISM RGB
AZIONCHARACTER PROFILE
Name:AZION
/ˈæz.i.ɒn/ (AZ-ee-on)
Original
Designation:
AZ-10N
(Alpha-Zero:Tier 1
Unit 0 Nexus)
Species:Protogen
Classification:Rare


PHYSICAL TRAITS
Organic Traits:Draconic
Nanite Glow:Blue / Cyan
Height:170 cm
Overall Build:Powerful & Sleek
Armor Type:Assault


ORIGIN
Origin Location:Esmire 4
Origin Faction:Nehixim
Origin Purpose:Combat Drone


ALLEGIANCE
Affiliated Faction:Syantika
Faction Branch:Frontier Vanguard Division
Title:Frontier Protector
Integrated
Team:
RGB (Recon, Guard, Blitz)
Elite Task Force


TRAITS
Core Traits: Relentless, Loyal, Focus,
Unbreakable, Protective.
Social Traits: He Protec but He Also
Attac, Adventurous.
He can be reckless.
Likes: Hot consumables, Speed,
Armaments, Cosmos, Serenity.
Dislikes: Confined spaces.


SPECIALIZATION
Arcai Practice: Elemental Effects & Astral
Combat Role:
Frontier Combat Leader
Expertise: Claws, Tail, & Fiery Breath
Combat Style: ⚔︎Melee Engagements
Preferred Range: 𖦏Close Range


Unique & Protogen Traits:


Specialization, Arcai Practice & Skills:

NOTES: AZION runs on all fours, has Astral-flame breath, excels in melee with empowered claws and wings, and moves at extreme speeds. Risk of overheating requires careful energy management.

▼ CHARACTER BREADKOWN BELOW ▼


Detailed Character Breakdown


Character Breakdown

PRISM

/ˈprɪzəm/ (PRIZ-um)

RARE PROTOGEN


ORIGIN

Esmire 4 - Moon E1

Esmire 4 - Moon E1

(The image above is an artistic representation and not the official canonical depiction of planet Esmire 4 - Moon E1 in the Zenith's Outer Reach universe.)

Unit 508 - S.A.P.O.E.
(Secret Arcai Protogen Overdose Experiment)
Original Designation

Rogue Primogenitor Weapon
Origin Faction & Purpose


Allegiance

Syantika Orbital Scout Pilot
Affiliated Faction & Title

Outreach Expeditionary Force
Faction Branch

RGB (Recon, Guard, Blitz)
Elite Task Force
Integrated Team


Character Traits

Core Traits

  • ANALYTICAL
    He is deeply observant, relying on logical reasoning to analyze situations and find the most effective solutions.

  • INSIGHTFUL
    Possesses sharp perception, helping him understand both environments and the motivations of allies and foes alike.

  • ADAPTABLE
    Creatively applying his abilities and Arcai energy, he shows versatility in dynamic situations.

  • RESILIENT
    Through his experiences, he developed a strong inner resilience, allowing him to push his limits and persevere under pressure.

  • CALCULATED
    He approaches each action with precision, ensuring that every move serves a strategic purpose.

SOCIAL TRAITS
Smoll, Very shy, Stuttery, Curious.
Restart syndrome.
LIKES
Creamy warm consumables, Space, Loves music.
DISLIKES
Trypophobia, Loud noises.

UNIQUE TRAITS

ARCAI BATTERY
Signature Trait

Carries Arcai batteries to overcharge his weapons and equipment, significantly enhancing their power and supporting a wide range of operational tasks, from combat to tactical missions.

EQUIPMENT SPECIALIST
Signature Trait

Skilled in using, maintaining, and optimizing equipment, weapons, and vehicles for peak performance in combat and support roles.


RARE
PROTOGEN TRAITS

PRISM is an official Rare Protogen in the ZOR (Zenith's Outer Reach) universe, obtained via RARE MYO (RARE Make Your Own) during a ZOR banner-making community event in October 2021.You can find the character listed in the official
RARE Protogen Masterlist.

COMPLEX NANITE FUNCTIONALITY
Rare Protogen Trait

An ability to manipulate and stabilize nanites, enabling them to integrate seamlessly with the Arcai powering his augmentations.

TRIPLE SET OF EARS
Rare Protogen Trait

Capable of detecting incoming sounds and vibrations three times more effectively than normal Protogens, enabling him to predict threats and dodge with greater precision.




UNCOMMON
PROTOGEN TRAITS
COMMON
PROTOGEN TRAITS

Internal Mechanical Enhancements: Arcai battery and capsules
Helper / Weapon Attachments: Arm and equipment connectors
Jetpacks: Jump boost and gliding
Reptilian Traits: Forked tongue


Mammalian Traits: Feet paws and tail
Visor Shape: Slim
Outer Visor Armor: Recon
Singular Tail: Medium: Round and fluffy
Hands: Lean Claws
Legs: Agile Paws
Size: 157 cm - within the average Protogen size

[Click here to view Protogen Trait List]


Specialization

PRISM RGB

PRISM

Orbital Scout Pilot

ARCAI PRACTICE
Healing & Technopathy
COMBAT ROLE
Reconnaissance and Support Specialist
EXPERTISE
Piloting & Equipment Specialist
⚔︎ COMBAT STYLE ⚔︎
Precision Ranged Attacks
𖦏 PREFERRED RANGE 𖦏
Long Range — Mid Range

PRISM specializes in piloting and reconnaissance, expertly wielding any weapon he encounters with Arcai-charged mastery. His advanced Technopathy and piloting skills enable precise reconnaissance and strategic support, while his enhanced senses and adaptable systems allow him to amplify armaments on the spot for maximum impact. Preferring long to mid-range combat, PRISM excels in precise strikes with Arcai-charged weapons, using his agility to maintain control at various distances. Whether in scouting missions or direct combat, his versatility, ability to repair and heal, and high-impact tactics make him an invaluable asset on every front.


ARCAI PRICIPLES

PRINCIPLESSTATSSCALES
Reach12.5▉▉▉▉▉
Bandwidth37.5▉▉▉▉▉▉▉▉▉▉▉▉▉▉▉
Capacity12.5▉▉▉▉▉
Control25▉▉▉▉▉▉▉▉▉▉
Focus12.5▉▉▉▉▉
PRISM Arcai Stats

Total of 100 Stat Points distributed.
[Click here to view Arcai Stats Info]

PRISM’s build prioritizes Bandwidth and Control, enabling him to channel powerful Arcai energy from his batteries for versatile battlefield support, continuous repairs, and disruptive attacks. His Focus and adaptability allow him to handle multiple targets and complex engagements with precise, impactful strikes, while moderate Reach and Capacity ensure effectiveness across single-target and area scenarios. PRISM’s energy management and strategic positioning make him indispensable in complex combat environments.


ARCAI PRACTICES
& MANIFESTATIONS

HEALING

His armor and equipment can overcharge to enhance specific units or provide temporary repairs to items, equipment, and wounds at the cost of Arcai energy, depending on the amount of energy expended.



TECHNOPATHY

Overcharging can lead to an uncontrolled release that may cause harm. Depleting Arcai will weaken him, as he relies on the balance of Arcai, nanites, and organic nutrition to function effectively both in and out of combat. It is essential for him to carry extra Arcai batteries at all times for safety and emergency measures.

[Click here to explore Arcai Practices and Manifestations]


Skills & Abilities

PASSIVEACTIVESPECIALULTIMATE

SIXTH SENSE
Passive
PRISM’s enhanced hearing sharpens his reflexes, allowing him to react swiftly to subtle changes around him. This enables him to anticipate threats, evade attacks, and make precise tactical decisions.

OVERCHARGED
Active
PRISM channels Arcai energy into a weapon, delivering a powerful strike or boosting equipment. This causes high damage and may destroy the target weapon or equipment in the process.

ARCAI EMERGENCY REPAIRS
Active
PRISM channels a critical Arcai charge to restore functionality to damaged equipment or allies. While powerful, it relies on chance and can be unpredictable in critical moments.

FIELD SMOKE SCREEN
Active
PRISM deploys dense smoke from his back panel armor, masking the area. This provides both offensive and defensive advantages by obscuring vision and disrupting enemy strategies.

BATTERY GRENADE
Special Ability
PRISM destabilizes a battery, causing it to explode in a massive area, followed by a wave of EMP that can disable shields and temporarily affect nearby enemies' systems and mobility.

WEAPON OVERLOAD
Ultimate
PRISM overcharges a weapon system, draining his entire battery to greatly boost attack power for a short time. The weapon will be destroyed, requiring a new battery to function.


STRENGTHS LIMITATIONS

POWERFUL | VERSATILE | PRECISE
PRISM combines agility, precision, and Arcai-charged attacks to disrupt tech-based foes, excelling in single-target and area damage. His overcharged abilities enhance ally defenses, provide emergency repairs, and maintain battlefield versatility, making him crucial in reconnaissance and direct combat. His adaptability lets him navigate complex combat scenarios with minimal setbacks.
ENERGY-DEPENDENT | COOLDOWNS | FRAGILE
PRISM’s heavy reliance on Arcai energy makes energy management crucial, as depletion severely limits his combat and support abilities. His high-power strikes require cooldowns, constraining his sustained output in prolonged engagements. Additionally, his lighter armor leaves him vulnerable if his energy reserves run low, necessitating a careful balance between offense and conservation.


CHARACTER LORE

An Unbound Potential
PRISM's Awakening

The Primogenitors’ S.A.P.O.E. (Secret Arcai Protogen Overdose Experiment) was a Rogue faction project aimed at creating elite Protogen units by saturating them with dangerously high levels of microcrystalline ‘Arcaites’, preparing them for survival in extreme mission conditions. Yet, the experiment’s success rate was only five percent. Among the rare survivors was Unit 508, a prototype that displayed unusual resilience against Arcai-induced instabilities. Eager to understand and replicate this stability, the Primogenitors prepared for 508’s immediate transfer to a secure facility.During transport, the Rogue faction convoy carrying Unit 508 was caught in a coordinated attack by Nehixim forces, part of the ongoing conflict targeting Syantika bases. The vessel was struck by a massive explosion from the moon E1, directed at the convoy in low orbit, devastating the ships. Miraculously, Unit 508’s containment pod was ejected during the explosion and survived, adrift in space with its systems frozen in hibernation mode for a significant time.Eventually, Syantika scavengers found the pod orbiting Esmire 4 and transported it to their base on E1. Recognizing its potential, a Syantika scientist carefully dismantled the Rogue PROJECT ARC (Artificial Remote Control) protocols embedded within 508, restoring full autonomy. Upon awakening, 508, now self-aware with memories intact, provided the Syantika faction with critical intelligence on S.A.P.O.E., detailing Arcai experimentation methods and offering technology that could advance Syantika’s cause. Due to the prismatic Arcai particles that shimmered from his vents when energy levels dropped, Syantika members affectionately nicknamed him "PRISM."

PRISM’s unique abilities distinguished him. He housed a sophisticated E.C.A.C. (Extremely Compressed Arcai Capsule), a high-capacity Arcai storage system that powered his Technopath and Healing practices and manifestations, as well as his vital functions. Through Technopathy, PRISM could channel Arcai energy into his weapons, creating devastating overcharged attacks that intensified his combat strength. However, these attacks drains his E.C.A.C. reserves with each use, requiring careful management to avoid depleting his energy reserves mid-battle. PRISM’s Healing ability allowed him to transfer Arcai energy into repairs, fortifying armor, restoring damaged equipment, and treating wounds. In critical situations, he could channel his Arcai reserves into a rapid self-repair mechanism, sacrificing a full E.C.A.C. battery to restore functionality, though this left him drained and vulnerable until he recharged or swapped batteries. Given the high energy demands of these abilities, backup E.C.A.C. batteries and rations were essential for sustained operations, making each resource vital to his extended missions.As a Rare Protogen, PRISM was endowed with Complex Nanite functionality, which stabilized the Arcai running through his augmentations, allowing him to function even under high-energy outputs. This feature enabled him to control his energy output precisely, avoiding destabilizing surges. Additionally, his three sets of ears gave him enhanced sensory perception, allowing him to detect sounds and vibrations with three times the acuity of typical Protogens. This heightened awareness enabled him to anticipate threats and dodge attacks with remarkable precision, making him a vital asset in unpredictable mission environments.His Arcai manifestations followed the principles of Control and Bandwidth, essential techniques for harnessing his energy output. Control tempered his overcharges, enabling powerful yet precise attacks, while Bandwidth regulated his energy flow to prevent sudden surges and allowed for powerful bursts of Arcai energy. His batteries generally sustained his power, and only in rare, high-intensity situations did he need replacements. Together with his E.C.A.C., these principles allowed PRISM to channel and overload his Arcai, unlocking unparalleled power.

PRISM’s versatility extended to piloting, where he trained as an Orbital Scout Pilot with the OS-02 (Orbital Scout-02), a reconnaissance vessel requiring an Arcai-powered link. His Technopathy enhanced the OS-02’s agility, scanning range, and targeting systems, making him invaluable in gathering intelligence and locating resources vital to Syantika’s resistance against the Nehixim.Despite his capabilities, PRISM remained mindful of the risks involved in his work. Overextending his Arcai reserves could induce Arcosis, a dangerous state of Arcai depletion that would leave him defenseless. This vulnerability pushed him to carefully manage his energy reserves, enabling him to function at peak capacity even under high demands.With each mission, PRISM’s reputation in Syantika grew as he proved his resilience, precision, and commitment to improvement. Every encounter contributed to his awakening to his full potential, allowing him to refine his abilities further. Yet he couldn’t ignore the odd pieces of intelligence suggesting that PROJECT ARC had subjected other Protogens to similar control protocols. As he continues his journey toward autonomy and mastery, PRISM sees his powers not merely as weapons but as tools for liberation. Pushing his limits in pursuit of Syantika's goals of freedom, harmony, and unity, he is dedicated to a future where all Protogens can define their own destinies.


Story Fragments

PRISM's Personal Log: Entry 1

Location: Moon E1 S.O.D. 09 ( Space Orbit Dockyard 09)It’s been some time since the Syantika revived me. I’m grateful for their guidance, and though I’m still coping with the trials of my past, I’m learning and growing. The Primogenitors’ experiments on me are a curse, but also a strange gift, forcing me to see beyond what I was made for. I can’t help but wish they had seen us as more than just tools for their experiments.This conflict has to end, one way or another, and I’m determined to help make it right. For now, I’ll continue my duties and keep learning. I truly believe that I am more than just a weapon, more than what I was built for.End Log.





Pushing the Limit

[SETTING: Inside the Syantika lab, where monitors flicker with complex data streams. The hum of machinery fills the room as a Syantika scientist reviews PRISM’s recent performance stats.]SYANTIKA SCIENTIST: adjusting data on a screen, eyebrows raised
"PRISM, your energy readings spiked during the last encounter. What exactly did you do out there?"
PRISM: shrugs, but there's a faint glow pulsing along his frame, his voice low and almost reflective
"Just pushed the weapon’s limits. It needed a bit more... persuasion."
SYANTIKA SCIENTIST: smirking slightly, a hint of concern in their voice
"You always do push the limits. But be careful. Those weapons weren’t designed for that kind of load."
PRISM: his gaze narrows, a shadow flickering across his expression as he watches the monitor, almost as if he's seeing beyond it
"That's fine. As long as it gets us closer to our goals."
For a moment, there's a quiet tension in his voice, as if he's choosing his next words carefully. Then he adds,
"I don’t just fight for today. Every time I push these limits, it's for a future that… maybe I won't see. But I know that, somewhere down the line, it’ll mean something. All these risks, all the wear and tear."
He glances back at the scientist, his usual confidence softened by a glint of something deeper, maybe even vulnerability.
"So yeah, I’ll be careful… careful enough to make sure this counts."











"All that energy, all that power, it's like I was made to burn bright and then fade. But now, I’m here, and I intend to light the way for the rest of us."









ADDITIONAL PAGES

🚧 Work In Progress 🚧


PRISM Pixel


Character Breakdown

NEXIE

/ˈnɛk.si/ (NEK-see)

UNCOMMON PROTOGEN


ORIGIN

Esmire 4 - Moon E1

Esmire 4 - Moon E1

(The image above is an artistic representation and not the official canonical depiction of planet Esmire 4 - Moon E1 in the Zenith's Outer Reach universe.)

NEX-13-4
(Next-Gen Integration Experiment)
Original Designation

Syantika Integration Experiment
Origin Faction & Purpose


ALLEGIANCE

Synatika Voayager Pathfinder
Affiliated Faction & Title

Stellar Pioneers Corps
Faction Branch

RGB (Recon, Guard, Blitz)
Elite Task Force
Integrated Team


Character Traits

Core Traits

  • INTUITIVE
    His keen sense for hidden threats and weaknesses allows him to anticipate risks, adding a protective layer for the team.

  • SUPPORTIVE
    Though cautious, he prioritizes his teammates’ well-being, using his skills to provide tactical support and maintain cohesion.

  • STRATEGIC
    Known for careful planning, he uses Technopathy and illusions for tactical advantage, emphasizing subtlety and precision.

  • VIGILANT
    Shaped by his fractured awakening, he is watchful and discerning, safeguarding the team’s safety and efficiency.

  • INVENTIVE
    Skilled at crafting clever solutions under pressure, he excels at handling complex problems with creativity.

SOCIAL TRAITS
Glowing, Shy, Heart-warming, Sweet.
Has mood issues.
LIKES
Sweet consumables, Tinkering, Tech, Calm music.
DISLIKES
Obnoxious sounds.

UNIQUE TRAITS

RADIOACTIVE
Signature Trait

His body is quite radioactive and glows in the dark. While harmless to Protogens, it endangers other life forms and can damage his equipment, requiring repairs. Gamma rays still pose a threat.

⚡︎ EMP RESISTANCE
Signature Trait

While EMPs remain dangerous to him, he possesses increased resistance compared to other Protogens.


UNCOMMON
PROTOGEN TRAITS

NEXIE is a "canonically designed" Uncommon Protogen in the ZOR (Zenith Outer Reach) universe.












UNCOMMON
PROTOGEN TRAITS
COMMON
PROTOGEN TRAITS

Internal Mechanical Enhancements: Integrated components
Helper / Weapon Attachments: Arm and drones
Nebulous Trait: Radioactivity
Reptilian Traits: Tail


Singular Set of Ears: Glowing insides
Visor Shape: Boxed
Outer Visor Armor / Cheek Panel: Tactical
Singular Tail: Large: Thick, Pointy and fluffy
Hands: Streamlined Claws
Legs: Nimble Claws
Size: 163 cm - within the average Protogen size

[Click here to view Protogen Trait List]


Specialization

NEXIE RGB

NEXIE

Voyager Pathfinder

ARCAI PRACTICE
Illusions & Technopathy
COMBAT ROLE
Technician and Saboteur
EXPERTISE
Cyber Intrusion, Drones, & Blade
⚔︎ COMBAT STYLE ⚔︎
Hit-and-Run Tactics
𖦏 PREFERRED RANGE 𖦏
Mid Range — Close Range

NEXIE is an expert in cyber intrusions, hacking into enemy systems to turn their own technology against them. As a Technician and Saboteur, he excels in infiltration, using Technopathy to control enemy systems and create illusions for tactical advantage. His drones provide both surveillance and precise energy blasts, sowing chaos among enemy ranks. Effective at mid to close range, NEXIE combines his cyber skills with quick-hit tactics, using illusions as decoys or distractions while wielding his blade in close combat to disable enemies and tech. His strategic use of sabotage, misdirection, and tech manipulation him highly effective at dismantling opposition from within.


ARCAI PRICIPLES

PRINCIPLESSTATSSCALES
Reach10▉▉▉▉
Bandwidth10▉▉▉▉
Capacity20▉▉▉▉▉▉▉▉
Control30▉▉▉▉▉▉▉▉▉▉▉▉
Focus30▉▉▉▉▉▉▉▉▉▉▉▉
NEXIE Arcai Stats

Total of 100 Stat Points distributed.
[Click here to view Arcai Stats Info]

NEXIE’s setup emphasizes Control and Focus, honing his abilities for precision strikes, manipulate tech, and sabotage, destabilizing foes while avoiding detection. His Capacity sustains prolonged operations, allowing him to maneuver through engagements without compromising effectiveness. With minimal Reach and Bandwidth, NEXIE excels in precise, tech-oriented combat, where timing and positioning are key to exploiting enemy weaknesses. His expertise in illusions and hit-and-run tactics makes him a cunning disruptor.


ARCAI PRACTICES
& MANIFESTATIONS

ILLUSIONS

Used for combat and escape, NEXIE creates realistic illusions of himself to confuse and disorient enemies. By projecting decoys in different directions, he causes chaos on the battlefield, making it hard for foes to pinpoint his true location, allowing for a swift retreat or surprise attack.

TECHNOPATHY

He can manipulate technology using Arcai, allowing him to control drones, hack computers, decode encrypted data, and access secured or restricted areas.


[Click here to explore Arcai Practices and Manifestations]


Skills & Abilities

PASSIVEACTIVESPECIALULTIMATE

ADAPTIVE INTELLIGENCE
Passive
NEXIE and his drones learn from each encounter, chance to increase critical chance, hacking success, and dodging against familiar enemies. Chance to slowly regenerate health upon landing a critical hit.

PRECISION BLADE STRIKE
Active
NEXIE channels radioactive Arcai into a blade, striking weak points for high damage. It disrupts tech enemies, temporarily disabling their abilities, and inflicts radiation damage over time on organics.

TACTICAL ILLUSIONS
Active
NEXIE deploys decoy illusions to divert enemy attention, aiding repositioning or retreat. The decoys confuse enemies, lowering their accuracy and increasing his evasion for a short time.

ASSAULT DRONES
Active
NEXIE releases drones that pressure enemies with controlled blasts. Drones deal moderate damage over time, and temporarily bolster his defense by reducing incoming damage.

TECHNOPATHIC OVERRIDE
Special Ability
NEXIE seizes control of enemy drones or tech-based defenses, turning them against their owners. The control lasts briefly and leaves him vulnerable while overriding.

FRACTURED ECHOES
Ultimate
NEXIE cloaks himself in an energy field, creating illusionary chaotic afterimages. This grants temporary invisibility, a speed boost, and increased evasion, but leaves him more vulnerable to damage.


STRENGTHS LIMITATIONS

DISRUPTIVE | CUNNING | ADAPTIVE
NEXIE excels in deception and sabotage, using assault drones, illusions, and technopathy to turn enemy tech against itself and create chaos. His precise, radioactive strikes destabilise foes, while his drones and decoys provide tactical openings and mislead enemies. With regenerative abilities, he remains effective through sustained engagements, making him a persistent and adaptable threat.
TIMING-DEPENDENT | VULNERABLE | SITUATIONAL
NEXIE's reliance on hit-and-run tactics leaves him exposed in prolonged combat, as he's optimised for swift, strategic strikes over extended battles. His abilities require precise timing and positioning, limiting his effectiveness in melee against larger groups. While highly effective against tech-based foes, his impact is reduced against low-tech enemies, narrowing his versatility in certain encounters.


CHARACTER LORE

The Lingering Code
NEXIE’s Radiance

In the hidden depths of a high-security Syantika Arcaite mining facility on E1, a moon orbiting Esmire 4, rows of glass-like tank chambers lined the facility’s halls, each housing a dormant Protogen. Among these units was NEX-13-4 part of (Next-Gen Integration Experiment), a prototype engineered for unmatched resilience in harsh environments. NEX-13-4’s systems showed 97% functionality, nearing full activation as the next step in advancing Protogen adaptive capabilities under extreme conditions.On his twentieth day, Nehixim combat drones launched a sudden, coordinated assault on the facility, targeting security systems and personnel alike. Amidst the chaos, an elite Nehixim operative infiltrated the network, uploading an experimental PROJECT ARC code that surged through the tanks, overriding the Protogens’ obedience programming and forcibly taking control of the awakened units. NEX-13-4 and his fellow Protogens burst from their chambers, only to find themselves caught in a brutal crossfire between Nehixim drones and the facility’s defenses, compelled to follow Nehixim’s commands and wreak havoc on their surroundings.For NEX-13-4, however, the takeover was incomplete. His mind fractured, torn between lingering obedience protocols and his emerging autonomy. As Nehixim drones clashed with the facility’s defenses and controlled Protogens, NEX-13-4 experienced uncontrollable lapses, lashing out as buried commands conflicted with his fragmented consciousness. When he regained fleeting awareness, he found himself surrounded by destruction, his glowing claws marked with fluid from fallen Protogens. Horrified, he struggled to comprehend his actions, only to flee as the first Arcai explosion rocked the facility.

Sprinting through the chaos, NEX-13-4 saw Syantika defenders clashing with Nehixim combat drones, leaving a trail of destruction and countless casualties in their wake. Explosions from ruptured Arcaite containment units sent shockwaves through the structure, tearing open pathways and amplifying the devastation. Driven by pure survival instincts, NEX-13-4’s Technopathic abilities activated, allowing him to control nearby technology, including drones, and open escape routes. Using his Illusions Arcai manifestations, he projected decoys of himself to mislead pursuers and evade the relentless Nehixim drones. Breaking through to the surface, he sprinted away from the facility, explosions rumbling behind him as he pushed farther into the safety of the surrounding terrain.Once at a safe distance, a massive secondary explosion released deadly radiation around the facility, irradiating a localized region of E1 and transforming it into a hazardous wasteland. NEX-13-4 looked back only briefly, the devastation illuminating the horizon and searing itself into his memory.As time passed, NEX-13-4 roamed the wastelands alone, his systems gradually adapting to the irradiated zone. His Radiation trait caused his body to emit a faint glow, allowing him to endure radioactive areas. His EMP Resistance further reinforced his durability, enabling survival in the harsh terrain. However, his equipment required regular repairs to withstand the effects of his radiation output.While alone in the wastelands, NEX-13-4 spent countless hours studying the stars, honing his navigational abilities. His solitude in the harsh environment sharpened his skills, preparing him for difficult terrains and space, even though he was glitching from the effects of PROJECT ARC's code inside him. Eventually, a Syantika scouting team discovered him, a figure who had survived against all odds. Impressed by his resilience and uncanny durability, they recognizing him as an Uncommon Protogen. They retrieved and repaired him, noticing his designation, "NEX-130", with the last number scratched off, and simply nicknamed him "NEXIE". Syantika engineers managed to remove most of PROJECT ARC's code, restoring his autonomy and integrating him as a Pathfinder.

Yet, memories of his violent awakening haunted NEXIE, as fragments of PROJECT ARC’s control code still lingered in his mind, triggering uncontrollable lapses in high-stress situations. These episodes filled him with dread of harming allies or losing himself to inner turmoil. To regain stability, he focused on meditative practices and the Arcai principles of Control and Focus. Control enabled him to manage his Technopathic abilities without overwhelming his systems, while Focus helped him channel his Arcai energy steadily, essential for his Illusions and precise Technopathic control.Under Syantika guidance, NEXIE refined his Technopathy, learning to hack systems, override security, and command drones with remarkable finesse. His Illusions became invaluable for evasion, creating lifelike decoys to disorient enemies. His Technopathy evolved further, allowing him to reprogram enemy tech into reconnaissance assets, essential for Syantika’s strategic operations.Seeking answers to stabilize himself and escape PROJECT ARC’s lingering control, NEXIE pursued leads on Nehixim’s motives, uncovering hints of Protogens still under oppressive rule. His quest soon evolved into something greater, a mission to liberate them from their engineered origins. Haunted by his past, NEXIE committed to using his abilities and adaptiveness to aid his kin. With each mission, he follows a path illuminated by his radiance and Syantika’s ideals, a guidance leading Protogens toward freedom.


Story Fragments

NEXIE's Personal Log: Entry 18

Location: E1 Surface, Syantika Outpost 3The quiet here still feels strange. Nights on E1 are long, cold, and empty, but after so much time alone, the stillness brings peace. I haven’t had an episode in over a week, and I’m starting to feel… steady. There’s a rhythm to the work, scouting, repairs, and the odd tasks around camp, that seems to keep me grounded. The others trust me more now; it feels weird, but reassuring.Today, I found a piece of broken Protogen plating, half-buried in the dust. Torn and scattered, like what's inside me. I don’t know who they were, but they feel hauntingly familiar. Were they, like me, built in that place but denied the chance to walk free?There’s still so much I don’t understand. Why was I made this way? Syantika says these answers might not matter, but I think they’re wrong. Understanding what I’m leaving behind might finally help me look forward. Until then, I’ll keep moving.End Log.

Echoes of Control

[SETTING: In a quiet, dimly lit corner of the Syantika base, NEXIE sits alone, absently adjusting a small drone in his hand. The soft hum of machinery surrounds him. He stares at his glowing claws, deep in thought.]NEXIE: murmuring to himself, eyes focused on the drone
"Sometimes I wonder if there’s more to this than just sabotage and survival..."
He pauses, glancing toward the distant lights of the base outside the window, a look of tension shadowing his expression.
"Is this all we'll ever be? Just tools, repurposed for a different cause... or broken parts, held together just long enough to be of use?"
With a frustrated sigh, he watches the drone hover and flicker, mirroring the instability within him.
"But maybe... maybe each system hacked, each signal decrypted, brings me closer to fixing whatever’s wrong inside. To find something that finally quiets the rage, the fractured commands... the glitches that make me lose control."
His eyes harden with determination as he steadies himself, pocketing the drone and stepping back into the fray. His mission, now clear, is to uncover not only the truth of his creation but also the path to reclaim control over his fractured mind.














"I may never feel complete, but the part of me that decides, my will, my choices, will always be my own."








ADDITIONAL PAGES

🚧 Work In Progress 🚧


GLOWS IN THE DARK
Radioactive Trait

NEXIE's glow-in-the-dark radiation emits a soft, eerie luminescence, primarily in shades of green or blue, depending on his energy state. This glow enhances visibility in low-light environments but poses challenges for stealth, as it is a constant, uncontrollable feature of his radioactive nature. While harmless to Protogens, prolonged exposure can be hazardous to organic life forms, necessitating caution in close proximity.


NEXIE Pixel


Character Breakdown

AZION

/ˈæz.i.ɒn/ (AZ-ee-on)

RARE PROTOGEN


ORIGIN

Esmire 4

Esmire 4

(The image above is an artistic representation and not the official canonical depiction of planet Esmire 4 in the Zenith's Outer Reach universe.)

AZ-10N
(Alpha-Zero:Tier 1 Unit 0 Nexus)
Original Designation

Nehixim Combat Drone
Origin Faction & Purpose


ALLEGIANCE

Synatika Frontier Protector
Affiliated Faction & Title

Frontier Vanguard Division
Faction Branch

RGB (Recon, Guard, Blitz)
Elite Task Force
Integrated Team


Character Traits

Core Traits

  • RELENTLESS
    In battle, he exhibits raw tenacity, pushing forward with feral intensity and striking objectives with unyielding force.

  • LOYAL
    Despite being aware of others’ mistrust, he remains deeply dedicated to his ideals and stays determined.

  • FOCUS
    Driven by a desire to redeem his past, he pursues his goals with raw, ferocious intensity, making him both dedicated and formidable.

  • UNBREAKABLE
    His resilience and raw willpower keep him grounded under pressure, displaying a strength that feels as untamed as it is steady.

  • PROTECTIVE
    He values his allies’ safety, going to great lengths to shield them from harm, even at his own risk.

SOCIAL TRAITS
He Protec but He Also Attac, Adventurous.
He can be reckless.
LIKES
Hot consumables, Speed, Armaments, Cosmos, Serenity.
DISLIKES
Confined spaces.

UNIQUE TRAITS

BEASTLY
Signature Trait

A primal, animalistic trait that embodies raw power and unyielding relentlessness. Running on all fours enhances his speed and agility, enabling swift attacks and evasions.

ASTRAL-FLAME
Signature Trait

Astral-flames are infused into his core, a powerful Arcai energy that manifests as intense, radiant fire.


RARE
PROTOGEN TRAITS

AZION is an official Rare Protogen in the ZOR (Zenith's Outer Reach) universe, obtained via RARE MYO (RARE Make Your Own) bi-yearly raffle event in September 2023.You can find the character listed in the official
RARE Protogen Masterlist.

COMPLEX NANITE FUNCTIONALITY
Rare Protogen Trait

Produces additional nanites to convert to other substances or reactions that he can discharge. Can manipulate his form.

FULLY FUNCTIONAL WINGS
Rare Protogen Trait

Astral-flame wings that can be deployed for full flight. They also enable him to dash quickly and deflect damage.

AVOLUTION FORM
Rare Protogen Trait

A powerful form that envelops him in Arcai energy, with a concentrated Arcai energy projecting from his body to create a void-like hard light shell around him with a chromatic aberration effect, outlined by a radiant Astral-flame aura.

UNCOMMON
PROTOGEN TRAITS
COMMON
PROTOGEN TRAITS

Internal Mechanical Enhancements: Internal matter converters
Hard Light Features: Integrated into his wings
Elemental Traits: Affinity to flame
Draconic Traits: Hand and feet claws and Tail
Complex Mouth Functionality: Prehensile tongue
Double Set of Ears: Heightened senses

Additional Armor: Reinforced high-mobility armor
Visor Shape: Slim
Outer Visor Armor: Assault
Singular Tail: Extra: Thick, Pointy and fluffy
Hands: Powerful Claws
Legs: Sleek Claws
Size: 170 cm - within the average Protogen size

[Click here to view Protogen Trait List]


Specialization

AZION RGB

AZION

Frontier Protector

ARCAI PRACTICE
Elemental Effects & Astral
COMBAT ROLE
Frontline Combat Leader
EXPERTISE
Claws, Tail, & Fiery Breath
⚔︎ COMBAT STYLE ⚔︎
Melee Engagements
𖦏 PREFERRED RANGE 𖦏
Close Range

AZION is a frontline force of nature, leading battles with overwhelming force and devastating Astral-flame attacks. Specializing in close-range combat, he wields his razor-sharp claws, powerful tail, and fiery breath to dominate enemies with brutal force and speed. His empowered strikes overwhelm foes in melee engagements, while his nanite-enhanced endurance allows him to absorb punishment and keep fighting. With his blazing wings, AZION can close in swiftly on enemies, using his raw power and unyielding intensity to crush opposition. Whether cutting through ranks or protecting allies, his presence on the frontline ensures nothing but scorched destruction in his wake.


ARCAI PRICIPLES

PRINCIPLESSTATSSCALES
Reach15▉▉▉▉▉▉
Bandwidth15▉▉▉▉▉▉
Capacity20▉▉▉▉▉▉▉▉
Control30▉▉▉▉▉▉▉▉▉▉▉▉
Focus20▉▉▉▉▉▉▉▉

Total of 100 Stat Points distributed.
[Click here to view Arcai Stats Info]

AZION’s configuration emphasizes Control and Focus, allowing him to manifest Astral-flames and manipulate them with his complex nanites to create specific effects in combat. His Capacity and Bandwidth support sustained attacks and defenses, letting him manage energy output with precision. While his range is limited, his Reach grants an edge in close-quarter engagements, maintaining a powerful presence on the front lines. AZION’s balance of controlled power and resilience makes him a relentless force in combat.


ARCAI PRACTICES
& MANIFESTATIONS

ELEMENTAL EFFECTS

Astral-flame Affinity; he can manifest Astral-flames. Combined with his complex nanites, he can manipulate them to achieve the desired effect or reaction, utilizing the flames or spewing them directly from his maw. In his Avolution form, he can empower his claws and wings for increased strength, enabling him to deflect attacks and reach supersonic speeds.

ASTRAL

Harnessing the celestial power of Astral, this practice channels radiant energy infused with Arcaite, enhancing his abilities and Elemental Effects, imbuing him with an otherworldly Astral-flame.


[Click here to explore Arcai Practices and Manifestations]


Skills & Abilities

PASSIVEACTIVESPECIALULTIMATE

BLAZING SURGE
Passive / Active
AZION runs on all fours, gaining a passive speed boost. Active: Wings and Claws ignite in Astral-flames, increasing speed and attack power, leaving a blazing trail that damages enemies over time.

HELLFIRE CLAWS
Active
AZION’s claws channel Astral-flames into a searing strikes. Each strike deals high damage with a chance to stagger enemies and lower their defenses, enhancing subsequent attacks.

FIERY TAIL SMASH
Active
AZION sweeps or slams his tail, releasing shockwaves of Astral-flames. Deals AoE damage in an arc, knocks back enemies, and leaves burning ground that slows and slowly regenerates his Arcai energy.

ASTRAL-FLAME BREATH
Active
AZION exhales a torrent of Astral-flames, incinerating enemies in its path. Deals AoE damage, inflicts burn, and reduces enemy visibility, making it easier for allies to target affected foes.

REDEMPTION WRATH
Special Ability
AZION gains a defense boost, then dives from above, channeling Astral-flames into a powerful impact. Deals high AoE damage on impact, causing burning and briefly stunning enemies in the area.

AVOLUTION FORM
Ultimate
AZION enters Avolution form, maximizing his Arcai potential. Temporarily boosts all stats, enhancing skills for massive damage, speed, and explosive area impact. Higher risk of overheating.


STRENGTHS LIMITATIONS

DEVASTATING | UNYIELDING | RELENTLESS
AZION dominates the battlefield with raw power and resilience. His high-impact, flame-infused attacks and intense stamina make him an ideal frontline warrior, able to endure and retaliate even under sustained pressure. In his Avolution form, all of his abilities intensify, turning him into an unstoppable force in close combat that can withstand and deal out extreme damage.
RANGE-LIMITED | OVERHEATING | WILD
AZION excels in close-range combat but faces limitations at range, requiring him to close in to engage effectively. His heavy Arcai energy usage risks overheating, which may temporarily disable his flame attacks and slow his movements. Though powerful, his wide-sweeping attacks and intense flame bursts reduce his precision, making controlled strikes difficult in scenarios that require finesse.


CHARACTER LORE

Forged in Flames
AZION's Rebirth

AZION, originally designated AZ-10N (Alpha-Zero: Tier 1, Unit 0 Nexus), was created by the Nehixim Primogenitors on Esmire 4 as part of PROJECT ARC (Artificial Remote Control), an initiative to produce compliant cybernetic drones by merging biological life with machinery and Arcai energy. To ensure total obedience, Nehixim scientists infused microcrystalline 'Arcaite' into AZ-10n’s cerebral fluid, a rare mineral that powered his systems and suppressed free thought, transforming him into a relentless Nehixim combat drone. Under Nehixim command, AZ-10n scoured the Esmire 4 system, securing Arcaite resources and leaving destruction in his wake.After each mission, Nehixim engineers dismantled and reassembled him, installing enhancements that strained the balance between his organic and cybernetic components. With each modification, AZ-10n grew stronger, eventually being classified as an Uncommon Protogen. However, his core became unstable, and flashes of self-awareness began to surface. Memories of brutal modifications stirred a buried sense of self, only to be forcibly suppressed. The Nehixim's ruthless treatment of other Protogens deepened his unease, creating a fracture in their control.This internal struggle peaked on a mission to E1, where the Syantika had established a colony. Viewing Syantika’s peaceful integration of Protogens and Primogenitors as a threat, Nehixim ordered AZ-10n and his squad to secure and seize their resources. Fierce resistance met them in every corner of the facility until a massive explosion erupted deep within, engulfing AZ-10n in flames. His core ruptured, memories fragmenting and flooding his mind as his nanites fused with Arcai energy, fundamentally altering his core. Betrayed and broken, he collapsed, his consciousness splintered under the weight of his past.

Syantika scientists found his damaged form deep within the reserves and, over time, repaired his core, freeing him from PROJECT ARC’s suppressive bonds. When he reawakened, fragmented memories of betrayal and violence haunted him. Burdened by guilt and a growing sense of self, AZ-10n grappled with his past actions, struggling to find meaning in the pain he had caused. Though the Syantika remained cautious, uncertain if Nehixim’s control might resurface, his consistent cooperation gradually earned their trust.As they worked to restore him, Syantika scientists discovered that his nanites had fused with Arcaite, giving him a rare capacity for harnessing Arcai energy. This fusion, triggered by the explosion and prolonged Arcai exposure, made him especially receptive to Arcai influence. Recognizing this, Syantika scientists activated his Complex Nanite functionality, refining his control over Arcai reserves. Now a Rare Protogen, AZ-10n could channel his energy with balance, converting nanites into other substances or reactions in combat.To guide his rehabilitation, the Syantika enlisted the High Stellar Priestess Statera, known as The Cosmic Herald. Under her guidance, AZ-10n learned to channel his volatile energy with Control, Focus, and Capacity. Statera’s teachings deepened his understanding, helping him wield his Elemental Effects with precision. Each lesson helped him move beyond his violent past, turning his power into a force of balance rather than destruction.With his Arcai manifestations, Elemental Effects, fully awakened, AZ-10n could now channel an Astral-flame, an otherworldly, cyan-blue flame from his core. He learned to spew this flame from his maw, channel it through his claws, and deploy his fully functional Astral-flame wings for rapid, controlled flight. In his Avolution Form, his Astral-flame intensified, turning his claws and wings into vessels of amplified Arcai energy, allowing him to soar at supersonic speeds and leave trails of radiant flame in his wake.



Now free from Nehixim influence, he mastered his Arcai powers, blazing across E1’s skies with precision. His swift movements, honed instinct, and refined Arcai practice allowed him to cut through enemy lines, leaving trails of cyan light that bewildered foes. Syantika leaders saw not only his strength and skill but also leadership potential, shaped by his experience under Nehixim and sharp battlefield awareness.Retaining a part of his old designation, he took on the name "AZION", symbolising his defiance against the Nehixim and his journey toward self-discovery. No longer their weapon, he had become a symbol of resilience and courage, wielding his flame as a tool for combat and a force of protection for those he called allies. His mastery of Control, Focus, and Capacity allowed him to maintain balance in his formidable Avolution form, directing his Astral-flame with precision, a fire that his enemies could neither predict nor extinguish.Though his memories remained fragmented, AZION found purpose among the Syantika, where Protogens and Primogenitors collaborated to uncover Arcaite’s mysteries. This vision of balance and rebirth fueled his resolve to liberate other Protogens under oppressive control. Now an elite Protogen, AZION leads Syantika expeditions as a Frontier Protector and Shipmaster. Each mission brings him closer to unlocking Arcaite’s secrets and piecing together the memories that continue to haunt him. Guided by the Syantika, AZION strives to redeem his past and shatter the PROJECT ARC system that once controlled him.


Story Fragments

AZION's Personal Log: Entry 11

Location: E1 Outpost, Syantika Ship Deployment ZoneI can still feel the heat of the Arcaite burn in my core, a pulse, steady yet restless. This flame isn’t just power. It’s freedom. It’s anger. But it’s also a reminder of what I was, what they made me. I think of the missions I carried out for the Nehixim, blind to the chains they forged around me, and the weight of it threatens to crush me. The guilt. The shame. It’s a burden I will carry forever.Every day with the Syantika, I uncover pieces of what I might have been, what I could still become. It’s not easy. I carry the scars of my past, the vulnerability of knowing how close I came to being nothing more than their tool. But that’s why I fight. Because I’ll see to it that no Protogen endures the fate I did.Freedom or nothing.End Log.




Unbreakable Resolve

[SETTING: Inside a dropship, rattling slightly as it descends through the atmosphere. The interior hums with energy, metallic walls lined with harnesses and gear. Weapons are gripped tightly in the hands of the Protogen Zero-Hour and Frontier Vanguard squad, who stand ready, bracing against the ship's turbulence. Dim red lights cast a gritty glow, illuminating their faces and weapons. AZION stands near the center, steady and commanding, his voice cutting through the hum of the engines.]AZION: steadying himself against the movement, eyes sharp with determination
"We were once tools, molded to serve their ambitions, bound by their control. But those chains no longer define us. Today, we stand united by a purpose forged in freedom!"
ZERO-HOUR & FRONTIER VANGUARDS: a murmur of agreement rises, fists clenching in solidarity
"Freedom or nothing, we will carve our own path!"
AZION: raising his voice over the engine’s roar, his expression fierce
"In honor of those who dared to resist before us, and for the generations that will come, we vow to liberate every Protogen held captive!"
ZERO-HOUR & FRONTIER VANGUARDS: their voices rising together, faces set with grim determination
"We fight for each one, until the last of us is free!"
AZION: locking eyes with each of them, voice steady and resolute
"The Nehixim, betrayers of our kin, would have us return to their control. But we owe them neither pity nor mercy. They are a shadow of our past, yet they still seek to exploit us!"
ZERO-HOUR & FRONTIER VANGUARDS: pounding fists against chests, the roar of agreement filling the dropship
"We will resist until every chain is broken!"
AZION: extending a hand, voice resolute
"Then onward, toward freedom and our own destiny!"
[As the dropship nears its landing, they clasp hands, a united resolve filling the dim, rattling space.]

"I was forged to be their weapon, a tool for destruction. But they made one mistake, they let me live. Now, I’ll show them what happens when their weapon chooses its own path."


ADDITIONAL PAGES

▼ Avolution Form details below ▼


AZION's Character Actions

Mobility

AZION moves with a unique, adaptive fluidity, a blend of ferocity and precision forged through his past as a Nehixim combat drone and his transformation within the Syantika faction.When on two legs, he holds a powerful, upright stance, with a calculated, almost predatory gait that conveys his readiness for action. At full sprint, he drops smoothly to all fours, lowering his center of gravity for explosive acceleration, becoming a streamlined blur across rugged terrain. In stealth, he becomes a true predator, stalking low on all fours. His movements are slow and silent, his form melting into shadows as he slips between cover. His eyes gleam as he advances, a relentless hunter, claws barely making a sound on the ground beneath him.


Mobility

His flight abilities are his most striking feature, showcasing the full range of his Arcaite-infused powers. When he activates his Arcai-flame wings, they extend from his back in a radiant, semi-translucent glow with a hard-light-like quality, powered by concentrated Arcai nanites. The wings pulse and flicker, allowing him to lift effortlessly into the air and maneuver with remarkable agility, dodging and dashing to evade attacks or strike with precision. For intense, high-speed travel, he can narrow his wings entirely, propelling himself like a rocket with bursts of Arcai energy from his back. At Mach speeds, he becomes a streak across the sky, each acceleration triggering a resonant sonic boom that echoes across the terrain, signaling his rapid approach. In combat, he is a relentless force, able to dodge and maneuver quickly by using his wings as boosters, dashing with bursts of flame to close gaps or evade attacks with startling agility.


Claws & Tail

His close-range attacks are swift, brutal, and relentless, showcasing his prowess in melee combat. His claws, sharp and honed for precision, ignite with intense Astral-flame, leaving trails of scorching heat as he slashes with devastating speed. Each strike is a deadly dance of power and precision, designed to cripple, maim, or destroy his enemies in an instant. His movements are fluid, striking with overwhelming force while maintaining perfect control. The Astral-flame that envelops his claws burns hotter with every swing, making it nearly impossible to block or deflect his attacks. Whether cutting through flesh, bone, or armor, his close-quarters combat is where he truly excels, a relentless barrage of strikes that leaves no room for escape.


His tail, heavy and powerful, serves as a formidable weapon, wielded like a hammer that he sweeps or rolls and slams down with destructive force. Infused with Arcai energy, the tail ignites with Astral-flame upon impact, sending out waves of radiant heat and flame in a burst that can destabilize multiple opponents or crush obstacles with fiery force. This versatile sweeping attack allows him to strike multiple foes at once, leaving behind scorched trails and intensifying the heat of close-quarters combat.


Rare Traits & Arcai Manifestations

AZION’s most devastating ability lies in his mastery over the complex nanites and volatile Astral-flame within him. When his core energy surges, he can unleash a searing stream of Astral-flame from his maw. His jaws glow with an otherworldly light as he breathes out torrents of cyan-blue fire. Infused with the volatile essence of Arcaite, this flame burns with such fierce intensity that even the toughest materials, advanced alloys, reinforced barriers, and heavy armor plating, are reduced to molten slag in its path.


In aerial combat, he wields this flame with lethal precision. With a powerful flick of his wings, he soars above his enemies, releasing focused blasts from above that scorch the battlefield with pinpoint accuracy. For greater impact, he can unleash a sweeping torrent, engulfing multiple foes in waves of radiant cyan-blue heat, turning the air itself into a weapon. His control over this ability allows him to weave and dart through the sky with terrifying agility, raining down destruction from all angles.This power enhances his flexibility, allowing him to seamlessly transition between ground and aerial combat, dominating both land and sky. His mastery of the Astral-flame, combined with his speed and adaptive movement, makes him a relentless force on the battlefield.


Avolution Form

In the realms of Arcai mastery, a select few Cosmic Wielders achieve a rare phenomenon known as the "Avolution Form," which occurs when a practitioner reaches a high level of proficiency in their Arcai practice. For AZION, this state represents the peak of his control over Astral-flame, amplifying his power to dangerous levels.In this form, AZION undergoes a physical transformation, his appearance reflecting the raw essence of his Arcai specialization. His body becomes infused with the energy of the cosmos, embodying Astral might, and his flames intensify. This transformation is both a result of and a reflection of his increased connection to Arcai, heightening his abilities but also increasing the strain on his system.The Avolution Form is temporary, and AZION can only maintain it for a short period before the intense energy consumption risks destabilizing his core. While his power is greatly enhanced in this state, it is unsustainable for extended use. This form is a direct consequence of his training and experience, but it also comes with significant risks.


ASTRAL-FLAME AWAKENING
Avolution Form - Phase 1

He becomes enveloped in Arcai energy and his Astral-flame. This phase is his primary state, where he channels his inner power efficiently, enhancing his combat abilities without overtaxing his system. AZION primarily relies on Phase 1 for most battles, using it to sustain his focus and agility while maintaining balance in his energy levels.


ASTRAL-FLAME ASCENSION
Avolution Form - Phase 2

Concentrated Arcai energy projects from his body to create a void-like hard light shell around him with a chromatic aberration effect, outlined by a radiant Astral-flame aura. His ears and back fur appear longer, and he becomes larger overall. AZION occasionally uses Phase 2 when he needs a significant power boost, but he reserves this form for situations that require more defense or control over large areas.


ASTRAL-FLAME DRAGON
Avolution Form - Phase 3

AZION's final Avolution form unleashes his full potential, merging his Protogen traits with Astral-flames and awakening the beast within. Concentrated Arcai energy envelops his body, creating a void-like hard light shell with intense chromatic aberration that surrounds him. His size grows significantly, becoming more draconic with fiery, crystalline wings and enhanced claws. His flame breath intensifies, while also boosting his agility and enabling him to soar through the skies at supersonic speeds. His enhanced durability and regenerative abilities allow him to endure extreme battle conditions. However, Phase 3 is only used when absolutely necessary due to its intense energy drain and the potential to destabilize his core if overused.


AVOLUTION FORM SIZE COMPARISON

Standing height : head – toe

PHASE 1PHASE 2PHASE 3
170 cm255 cm510 cm
100% base150% increase300% increase

Drawbacks

However, his Arcaite-fueled abilities come with a critical vulnerability: overheating. The intense energy output required for his high-speed flights and flame attacks can cause his nanites to overheat and destabilize if he pushes them too far without allowing them to cool. This overheating can lead to malfunctions in his systems, making his movements erratic and even temporarily disabling his wings or flame-based attacks. In prolonged or intense battles, he must manage his energy carefully, knowing that if he overextends, he could be left vulnerable when his abilities falter at a critical moment.Every movement he makes is empowered by his complex nanites, which subtly adjust to maintain balance and keep his energy flowing with precision. In the heat of battle, these nanites engage in rapid self-repair, reinforcing his resilience and sharpening his edge. Driven by the volatile essence of Arcaite, each action becomes a dance of controlled fury, a balance on the knife’s edge between power and collapse. For him, every strike and every pulse of energy is a battle not just against his enemies but the storm within, a storm he is determined to master, no matter the cost.

AZION Pixel


The Formation of RGB

RGB LORE VERSION
2024-11-14

Stories Written by THANSHUHAI
Collaboration with DUDE_VERSE & FOXIXUSART

Shadows of the Past, Lights of the Future

The formation of PRISM, NEXIE, and AZION as RGB was far from seamless. Brought together after a massive explosion scattered them across E1 and beyond, each Protogen had faced distinct challenges under Nehixim’s oppressive influence. When they first met in Syantika’s base, their unique origins and experiences created divides that would not be easily bridged.


Broken Paths, United Purpose

After a massive explosion devastated the Syantika Arcaite mining facility on E1, a moon orbiting Esmire 4, Syantika scouts combed through the irradiated wastelands in search of survivors. AZION was the first to be found, the sole survivor at ground zero, buried deep within the Arcai reserves that had shielded him from the radiation. Created by Nehixim as a combat drone, he bore scars from brutal modifications, and his nanites had fused with Arcai energy. Syantika scientists took an interest in him, recognizing his unique composition and potential. Although he had been freed from PROJECT ARC’s restrictive protocols and reclaimed his autonomy, memories of his violent past continued to haunt him. Some even blamed everything on AZION, as he had been part of the Nehixim forces responsible for the explosion that destroyed the facility and took countless lives. Even as his loyalty to Syantika grew, AZION was acutely aware that others might see his past as a latent threat, a reminder of Nehixim’s destructive reach.NEXIE had been wandering the irradiated wastelands alone until Syantika scouts discovered him. Designed by Syantika but prematurely awakened during a Nehixim attack, he regained consciousness amid explosions and carnage. PROJECT ARC’s lingering control code had fractured his mind, leaving him caught between Nehixim’s oppressive commands and his own emerging independence. Surrounded by destruction and confusion, he grew deeply mistrustful, not only of Nehixim but of everyone, including his Syantika creators. His isolation had honed his abilities and resistance, enabling him to survive alone in the hostile wasteland. However, the promise that Syantika might help him stabilize his fractured mind and achieve autonomy ultimately convinced NEXIE to join their ranks, despite his lingering wariness.PRISM was recovered last, found drifting in orbit by a Syantika scavenger team. Created by Rogue Primogenitors as part of the S.A.P.O.E. (Secret Arcai Protogen Overdose Experiment) project, he had been designed as a weapon with dangerously high Arcai levels. Unlike AZION or NEXIE, PRISM had no prior connection to either Syantika or Nehixim. Even after Rogue PROJECT ARC protocols were removed from his systems by Syantika scientists, PRISM kept his distance, weighed down by his unknown origins and the experimental enhancements that set him apart. Recognizing his unique qualities and powerful Arcai abilities, Syantika saw potential in him and encouraged his integration. However, the lack of clarity surrounding his creation initially made his interactions with AZION and NEXIE tense and uncertain.It took time for each of them to refine their skills and earn their respective titles. AZION spent much of his time proving himself to Syantika, who, despite recognizing his potential, remained wary of his past with the Nehixim. He worked tirelessly, enduring countless missions that tested his loyalty, strength, and resolve, until he finally earned the title of Frontier Protector within the Frontier Vanguard Division. NEXIE, still struggling with the fractured remnants of his past, dedicated himself to the Stellar Pioneer Corps, where his efforts to stabilize his mind and refine his abilities earned him the title of Voyager Pathfinder. As he navigated uncharted and dangerous territories, NEXIE’s resilience and tactical brilliance began to shine. PRISM, uncertain of his origins and the implications of his experimental enhancements, devoted himself to the Outreach Expedition Force, where his precision and agility in reconnaissance earned him the rank of Orbital Scout Pilot, a title reserved for the most skilled scouts.Despite their growing individual strengths, each struggled with the haunting memories of their pasts and the difficulty of trusting others. The weight of their unique histories created tension between them, and it took time for them to earn the trust of their peers. Yet, despite these personal hurdles, they slowly grew into their roles, each overcoming their internal conflicts and doubts. Their individual journeys of growth and self-discovery ultimately brought them to the attention of Syantika, who recognized their potential as a unified force. It was then that they were brought together as a Task Force. Syantika knew that the combination of their strengths, despite their conflicting pasts, could forge a powerful team if they could only learn to work in harmony.


Uneasy Beginnings

Their first mission tasked them with infiltrating a heavily fortified Nehixim outpost to free captive Protogens, but mistrust and tension simmered among the team. PRISM, as the Reconnaissance and Support Specialist, relied on his precision and control over Nehixim defenses, but his suspicions about AZION’s intentions ran deep. AZION’s past as a Nehixim combat drone served as a painful reminder of the very system they sought to dismantle, and PRISM couldn’t help but wonder how much of that influence still lingered. His tactical expertise and agility were essential to the mission, but the shadow of AZION’s origins left him on constant guard.NEXIE, the Technician and Saboteur, struggled with even deeper distrust. His fragmented mind, still haunted by the residual effects of PROJECT ARC, made him wary of AZION. Seeing another former Nehixim weapon brought back painful memories, and PRISM’s unpredictable use of Nehixim technology only added to the tension. As NEXIE relied on his skills in sabotage, illusions, and deception to cover the team's movements and disable enemy systems, his personal demons kept him distanced, unsure if he could fully trust either of his teammates.AZION, the Frontline Combat Leader, felt the weight of his past pressing heavily between them. His role in the mission was to lead the operation, using his tactical strikes and battle-hardened instincts to clear the path forward, but he couldn’t escape the stigma of his origins. PRISM’s constant vigilance reminded him of the lingering doubts, while NEXIE’s guarded stance cut even deeper, reopening old wounds that AZION desperately wanted to heal. Despite his desire to prove his loyalty, AZION struggled with the fear that his past would never truly be forgiven.As they advanced through the outpost, their tension hindered their coordination. PRISM’s precise control over Nehixim defenses clashed with AZION’s direct, tactical strikes, while NEXIE’s illusions served to guard them, distract enemies, and allow him to maintain distance. Their differing combat styles, while effective, created friction. Each Protogen played their part, but mistrust slowed their progress, leaving gaps in their approach that risked exposure. They ultimately succeeded in freeing the captive Protogens, but the mission underscored that, for their team to function as a true unit, they would need to confront the uneasy memories and doubts that still lingered between them.Despite their success, it was clear that the journey ahead would require far more than technical proficiency, it would demand emotional growth, trust, and a willingness to let go of the past. It was only through confronting their internal struggles that they could hope to function as a cohesive team.


Forging Unity Through Adversity

Syantika watched with hopeful patience as AZION, NEXIE, and PRISM slowly began to overcome their initial distrust. Through shared experiences and hard-won victories, they gradually bridged the gaps created by their differing origins. AZION’s disciplined leadership and unwavering strength became a reliable anchor, grounding them when missions grew chaotic and providing structure in uncertain moments. His ability to lead from the front and make tough decisions in the heat of battle began to earn the respect of his teammates, slowly dispelling the shadow of his past.Though still cautious, NEXIE found himself stepping naturally into a guiding role. His survival instincts had made him an expert at navigating hostile environments, but now he applied that precision to his team's strategy. His insight and strategic foresight brought the team a level of organization they had previously lacked, earning him growing respect from both PRISM and AZION. PRISM, in particular, saw NEXIE’s careful approach as a valuable balance to AZION’s directness and his own adaptive tactics. NEXIE’s ability to chart a safer course through treacherous terrain gave the team an edge they hadn’t possessed before.For PRISM, his initial distance gradually softened as he observed NEXIE’s guidance and AZION’s control. His reconnaissance skills, tactical adaptability, and precision became indispensable, adding layers of flexibility to their strategies. He started to recognize how each member complemented the others, moving past the initial mistrust and allowing their collective abilities to shine. Though some remnants of past doubts still lingered, PRISM began to see his teammates as a dependable, effective unit rather than the sum of their painful histories.Their growing interdependence transformed their relationship from tactical coordination to genuine unity. They were no longer simply teammates but allies bound by shared purpose and mutual respect. Together, they had weathered the challenges of their first mission, overcoming both internal and external obstacles. Syantika, witnessing the progress of their bond, formally designated them as RGB (Recon, Guard, Blitz) Elite Task Force. Their shared purpose, combat roles, and mutual respect had solidified their place within Syantika’s ranks.



RGB: A Journey of Unity,
Liberation, and Discovery

On E1, PRISM, NEXIE, and AZION came together, each bearing scars from their pasts yet united by a shared desire for autonomy and discovery. Recognizing their potential, the Syantika organized them into a specialized team: RGB (Recon, Guard, Blitz). Each member brought distinct skills and a unique role that defined their strategic strengths and their guiding principles: Resilience, Guidance, and Balance.

Recon Resilience

PRISM used his advanced reconnaissance abilities to gather intelligence and track enemy movements with precision. Embodying resilience, he pushed his limits, showing his allies that survival is more than enduring adversity, it's about adapting, uncovering hidden truths, and finding strength in every challenge.

Guard Guidance

NEXIE safeguarded their missions with a blend of resilience and tactical caution, leading the team through treacherous landscapes and offering clarity in uncertain situations. As a pathfinder, he embodied guidance, steering his kin toward discovery, freedom, and a future where Protogens could define their own destinies.

Blitz Balance

AZION led rapid, high-intensity strikes that destabilized enemy forces with sheer power and precision. Channeling balance through his Astral-flame powers, he embodied both strength and control, unleashing focused fury. His disciplined approach ensured that every strike aligned with their shared vision of liberation and unity.

More than a tactical unit, RGB became a bridge between Protogens and their creators, the Primogenitors. Together, they sought to explore and unlock the mysteries of Arcai, a force that once represented control over them but now served as a source of their empowerment. With each mission, RGB discovered new aspects of Arcai’s potential, transforming the tools of their oppression into instruments of liberation.As Syantika’s Elite Task Force, RGB dedicated themselves to liberating Protogens still under Nehixim’s control and dismantling PROJECT ARC. Their purpose extended beyond battle: they aimed to forge a future where Protogens and Primogenitors could coexist in peace. With every mission, they strengthened their resolve, bridging the divide between servitude and freedom, guided by a vision of harmony.Together, RGB faces the unknown with resilience, guidance, and balance, challenging threats, uncovering knowledge, and advancing their vision of coexistence across the stars. Through their actions, they spark hope and lay a foundation for mutual respect and a shared destiny, illuminating a path toward a brighter future for all.


Arrow-Class Corvette Ship

Fragments of Fate

[SETTING: A quiet moment at a Syantika base, overlooking E1’s rugged landscape as the sun dips low on the horizon. PRISM, NEXIE, and AZION stand together, the warmth of the fading sun casting a golden glow across them as they reflect on their latest mission. The sky fades from vibrant gold to a soft twilight, and a stillness settles over them.]NEXIE: leans against a rock, arms folded as he gazes out over the darkening horizon, where shadows start to creep across the land
“Strange, isn’t it? How quiet it gets out here. Hard to believe the chaos that’s just waiting for us out there.”
PRISM: tilts his head, watching as the last rays of sun glint off distant peaks, his energy vents pulsing faintly, like a heartbeat
“Quiet, yes… but the kind of quiet before a storm. Doesn’t it feel like something big is coming?”
AZION: crosses his arms, his gaze steady, yet shadowed by something unresolved
“I don’t just feel it. The Nehixim won’t sit still. They know we’re gaining ground. I’ve seen their desperation before, and it’s only a matter of time before they make their next move.”
NEXIE: sighs, lowering his gaze to his glowing claws, which catch the fading light as if holding onto something fleeting
“Sometimes I wonder if we’ll ever get to a point where we’re not just… surviving. Maybe actually building something that’s ours. No one else’s.”
PRISM: turns to him, a glint in his visor as the twilight deepens, and his voice softens with a rare warmth
“Isn’t that what we’re doing right now? Every mission, every step, it’s a piece of that future. We’re carving out freedom, even if we can’t see the whole picture yet.”
AZION: nods, his eyes reflecting a mix of resilience and resolve
“PRISM’s right. We’ve all lost pieces of ourselves along the way… but every Protogen we free, every Nehixim facility we shut down—that’s our legacy.”
NEXIE: smirks, his gaze softening as he looks to PRISM and AZION, a glimmer of hope breaking through his usual guarded demeanor
“So… we’re the ones shaping our future now. Building it ourselves, for our kind. Gotta admit, I never expected to be part of something like this. But you know… it feels right.”
PRISM: grins, the flicker of energy in his visor like a spark of unspoken determination
“To a future we make with our own hands, and claws. Together.”
AZION: extends a hand toward them, his voice calm but with a steady fire underneath
“Together. For a future none of us thought we’d ever see.”
[They clasp hands, a silent promise shared as the light fades, carrying their resolve into the deepening dusk. Stars begin to appear above, distant and unwavering, as if silently bearing witness to the future they’re forging together.]


Illustrations



Want to learn more about the Protogen species and universe?
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We are not affiliated with ZOR (Zenith's Outer Reach), but we are passionate artists who love the species and universe they have created. We are proud members of their community.

Our characters and stories heavily involve the Zenith's Outer Reach universe and the Protogen species by COOLKOINU.
The stories are our own and are not officially canonical, though we try to keep them as close as possible to the main universe.


⚠️ Our characters are not for sale and are not free to use. ⚠️

Please do not copy or trace our character designs.

Fan-arts are more than welcome, as long as it is SFW and not offensive.Please be sure to credit and tag the owner of the character.
Also importantly, kindly sign your artwork. We'd be happy to feature your work in our Art Gallery page.
Thank you! ❤️💚💙

Characters & Reference sheets by
DUDE_VERSEFOXIXUSARTTHANSHUHAI

Protogen species by
COOLKOINU

Drazerk species by
THANSHUHAI

MAIN FURSONAS REFERENCE SHEET

These are our main characters that represent us and we use to express ourselves.

Please do not copy or trace our character designs.

Characters & Reference sheets by
DUDE_VERSEFOXIXUSARTTHANSHUHAI

All graphics are made and the website is managed by THANSHUHAI


DUDE_VERSE

REFSHEET VERSION: 2024.12.04
THIS SECTION LAST UPDATED: 2024.12.04


PRISM RGB

Verse Gray has been Dude_verse's main fursona since 2020. Initially simple in design, he has evolved over the years and is now a Catwolf character that represents the artist.


Color reference

PARTRGBHEX
Eyes 255, 200, 0#FFC800
Flesh / Hair 25, 150, 125#19967D
Whites / Nails 240, 240, 240#F0F0F0
Fur 1 160, 225, 250#A0E1FA
Fur 2 90, 210, 255#5AD2FF
Fur 3 230, 190, 60#E6BE3C

ALT REFSHEET


FOXIXUSART

REFSHEET VERSION: 2024.12.04
THIS SECTION LAST UPDATED: 2024.12.04


PRISM RGB

Dilres Hynes has served as Foxixus' main fursona since 2018. Originally with gold hair, he was redesigned in 2019 to feature striking red hair and fur. Dilres is a fox character that represent the artist.


Color reference

PARTRGBHEX
Eyes 0, 150, 255#0096FF
Flesh 255, 150, 130#FF9682
Whites / Nails 240, 240, 240#F0F0F0
Fur 1 250, 200, 125#FAC87D
Fur 2 255, 190, 25#FABE19
Fur 3 240, 40, 40#F02828

ALT REFSHEET


THANSHUHAI

REFSHEET VERSION: 2024.12.04
THIS SECTION LAST UPDATED: 2024.12.04


PRISM RGB

Rikkun Zukheo has been Thanshuhai's main fursona since 2012. Over the years, he has transformed into a Drazerk, a shapeshifting character inspired by dragons and sharks that represents the artist.


Color reference

PARTRGBHEX
Eyes 0, 255, 225#00FFE1
Flesh 200, 80, 80#C85050
Whites 240, 240, 240#F0F0F0
Fur 1 (Gray) 128, 128, 128#808080
Fur 2 (Patch) 100, 100, 100#646464
Fur 3 / Nails (Black) 32, 32, 32#202020

Fur color blends differently from one another.


For additional details about Rikkun Zukheo, visit his website:

ALT REFSHEET


Illustrations


⚠️ Our characters are not for sale and are not free to use. ⚠️

Please do not copy or trace our character designs.

Fan-arts are more than welcome, as long as it is SFW and not offensive.Please be sure to credit and tag the owner of the character.
Also importantly, kindly sign your artwork. We'd be happy to feature your work in our Art Gallery page.
Thank you! ❤️💚💙

Characters & Reference sheets by
DUDE_VERSEFOXIXUSARTTHANSHUHAI

Protogen species by
COOLKOINU

Drazerk species by
THANSHUHAI